<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>Easton Blog · Chinese</title><description>Easton Blog：AI、开发、自动化与独立产品构建笔记。</description><link>https://eastondev.com/</link><language>zh-CN</language><item><title>Browser Agent 是什么？AI 为什么开始自己操作浏览器</title><link>https://eastondev.com/blog/zh/posts/ai/20260904-browser-agent-what-is-it-ai-browser-automation/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260904-browser-agent-what-is-it-ai-browser-automation/</guid><description>讲清 Browser Agent 是什么，以及它和传统爬虫、RPA、Selenium/Playwright 脚本、Computer Use 的区别。用一张技术栈地图解释模型、浏览器工具、托管运行时、状态验证和人工审批，并给出 Browser Use、Stagehand、Playwright MCP、Browserbase 的入门路线。</description><pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260618-browser-agent-what-is-it-ai-browser-automation-v1.18wMVUqA.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260618-browser-agent-what-is-it-ai-browser-automation-v1.18wMVUqA.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI Agent</category><category>浏览器自动化</category><category>Browser Agent</category></item><item><title>Browser Use 入门教程：用 AI 自动打开网页、点击按钮和提取信息</title><link>https://eastondev.com/blog/zh/posts/ai/20260904-browser-use-tutorial-ai-open-click-extract/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260904-browser-use-tutorial-ai-open-click-extract/</guid><description>用 Browser Use 开源 Python 库跑通第一个 AI 浏览器 Agent：安装 browser-use、配置模型 API key、写出打开网页、点击按钮和提取信息的任务，并用 history、allowed_domains、截图和错误记录排查失败。</description><pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260717-firecrawl-browserbase-browser-use-cloud-comparison-v1.CCkA3mHo.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260717-firecrawl-browserbase-browser-use-cloud-comparison-v1.CCkA3mHo.webp" width="1600" height="900"/><category>ai</category><category>AI工具</category><category>浏览器自动化</category><category>Browser Use</category><category>AI Agent</category></item><item><title>Playwright MCP 实战：让 Claude、Codex、Cursor 直接控制浏览器</title><link>https://eastondev.com/blog/zh/posts/ai/20260904-playwright-mcp-browser-automation-claude-codex-cursor/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260904-playwright-mcp-browser-automation-claude-codex-cursor/</guid><description>用官方 Playwright MCP 把浏览器自动化接入 Claude Code、Codex 和 Cursor：配置 @playwright/mcp@latest，跑通第一次页面点击、截图和 console 检查，并理解 accessibility snapshot、profile、storage state、审批和 browser_run_code_unsafe 的安全边界。</description><pubDate>Fri, 04 Sep 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260717-codex-browser-agent-frontend-verification-v1.CYXoTMHh.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260717-codex-browser-agent-frontend-verification-v1.CYXoTMHh.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI Agent</category><category>浏览器自动化</category><category>Playwright MCP</category></item><item><title>ComfyUI 区域提示词与多主体构图：Regional、Cutoff、Conditioning Combine 怎么用</title><link>https://eastondev.com/blog/zh/posts/ai/20260828-comfyui-regional-prompting-multi-subject/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260828-comfyui-regional-prompting-multi-subject/</guid><description>用 Set Area、RegionalPrompt 与 Cutoff 控制 ComfyUI 多主体区域和属性，包含坐标、strength、mask 采样、ControlNet 组合及二次 pass 串色排查。</description><pubDate>Fri, 28 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260726-comfyui-regional-prompting-multi-subject-v1.CpxLKpSJ.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260726-comfyui-regional-prompting-multi-subject-v1.CpxLKpSJ.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>Stable Diffusion</category><category>区域提示词</category><category>多主体构图</category><category>图像生成</category></item><item><title>在 ComfyUI 里训练自己的 LoRA：数据集、打标、训练与验证</title><link>https://eastondev.com/blog/zh/posts/ai/20260828-comfyui-train-your-own-lora/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260828-comfyui-train-your-own-lora/</guid><description>从数据集准备、自动打标与触发词，到 dim、alpha、学习率、step、显存取舍和过拟合排查，讲清 LoRA 训练工具边界，并给出 ComfyUI 验证流程。</description><pubDate>Fri, 28 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260726-comfyui-train-your-own-lora-v1.CZbmCHU1.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260726-comfyui-train-your-own-lora-v1.CZbmCHU1.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>LoRA</category><category>Stable Diffusion</category><category>模型训练</category><category>图像生成</category></item><item><title>ComfyUI 排障速查：红节点、启动卡死、VAE 发灰与更新回退</title><link>https://eastondev.com/blog/zh/posts/ai/20260828-comfyui-troubleshooting-maintenance/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260828-comfyui-troubleshooting-maintenance/</guid><description>按症状定位 ComfyUI 红节点、Import failed、loading 白屏、VAE 发灰黑图和更新冲突，覆盖 Manager 边界、custom node 二分、模型路径、精度参数、版本备份与回退顺序。</description><pubDate>Fri, 28 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260726-comfyui-troubleshooting-maintenance-v1.CsCqQciD.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260726-comfyui-troubleshooting-maintenance-v1.CsCqQciD.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>故障排查</category><category>Custom Nodes</category><category>Stable Diffusion</category></item><item><title>ComfyUI 人物一致性：InstantID、FaceID 与 ReActor 怎么选</title><link>https://eastondev.com/blog/zh/posts/ai/20260821-comfyui-face-identity-consistency/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260821-comfyui-face-identity-consistency/</guid><description>比较 InstantID、IPAdapter FaceID 与 ReActor 的生成阶段、模型依赖和适用边界，给出参考图要求、安装路径、调参排障及授权与模型许可提醒。</description><pubDate>Fri, 21 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260726-comfyui-face-identity-consistency-v1.D-6v6ETz.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260726-comfyui-face-identity-consistency-v1.D-6v6ETz.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>InstantID</category><category>IPAdapter FaceID</category><category>ReActor</category></item><item><title>ComfyUI FLUX.1 Kontext 实战：多轮编辑、局部修改与角色一致性</title><link>https://eastondev.com/blog/zh/posts/ai/20260821-comfyui-flux-kontext-character-consistency/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260821-comfyui-flux-kontext-character-consistency/</guid><description>在 ComfyUI 中跑通 FLUX.1 Kontext Dev，掌握模型目录、原生节点、多轮编辑、角色与产品保留项 Prompt、质量回退、版本和许可边界。</description><pubDate>Fri, 21 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260726-comfyui-flux-kontext-character-consistency-v1.BGNYLIHj.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260726-comfyui-flux-kontext-character-consistency-v1.BGNYLIHj.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>FLUX.1 Kontext</category><category>图像编辑</category><category>角色一致性</category></item><item><title>ComfyUI IPAdapter 实战：参考图风格迁移、构图控制与模型配对</title><link>https://eastondev.com/blog/zh/posts/ai/20260821-comfyui-ipadapter-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260821-comfyui-ipadapter-guide/</guid><description>讲清 ComfyUI IPAdapter 的模型与 CLIP Vision 配对、weight 和 weight_type 调参、风格迁移与构图控制，并给出 SD1.5、SDXL、FLUX 分流和常见故障排查步骤。</description><pubDate>Fri, 21 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260726-comfyui-ipadapter-guide-v1.9wHWZJFH.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260726-comfyui-ipadapter-guide-v1.9wHWZJFH.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>IPAdapter</category><category>Stable Diffusion</category><category>图像生成</category></item><item><title>一个不会游戏开发的人，用 AI 把一款小游戏做到上线了</title><link>https://eastondev.com/blog/zh/posts/ai/20260817-ai-wechat-minigame-cocos-development/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260817-ai-wechat-minigame-cocos-development/</guid><description>上个月，我做的第一款微信小游戏《英语单词收纳盒》正式上线了。复盘零游戏开发经验的独立开发者，如何借助 AI 在 Cocos Creator 中完成游戏策划、开发、测试与上线全流程。</description><pubDate>Mon, 17 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-solo-developer-ai-coding-tool-stack-cursor-codex-claude-code-v1.Bd7OJ0vi.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-solo-developer-ai-coding-tool-stack-cursor-codex-claude-code-v1.Bd7OJ0vi.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>微信小游戏</category><category>Cocos Creator</category><category>独立开发</category><category>AI实战</category></item><item><title>Codex Automations 和长任务：定时触发、heartbeat 与跨天任务怎么配</title><link>https://eastondev.com/blog/zh/posts/ai/20260813-codex-automations-long-running-tasks/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260813-codex-automations-long-running-tasks/</guid><description>讲清 Codex Automations 怎么分 standalone/project automation 和 thread automation，什么任务适合自动化，怎么配 worktree、sandbox、approval policy、频率和停止条件，避免把后台任务做成失控常驻循环。</description><pubDate>Thu, 13 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260624-codex-complete-beginner-guide-v1.J7jOu-bc.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260624-codex-complete-beginner-guide-v1.J7jOu-bc.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI编程</category><category>Codex</category><category>AI工具</category><category>自动化</category></item><item><title>Codex 降本实战：token 计费下怎么省而不变笨</title><link>https://eastondev.com/blog/zh/posts/ai/20260813-codex-cost-token-optimization/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260813-codex-cost-token-optimization/</guid><description>从 token/credit 计费机制拆解 Codex 成本来源，总结一份优先级降本清单：模型与 Reasoning 层级、会话清零、Prompt 缓存、精简 AGENTS.md、控制并发与受控使用 plan mode。</description><pubDate>Thu, 13 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-codex-exec-automation-issue-changelog-docs-v1.va3nFw0h.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-codex-exec-automation-issue-changelog-docs-v1.va3nFw0h.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI编程</category><category>Codex</category><category>AI工具</category><category>成本优化</category></item><item><title>Codex 团队落地实战：权限、规范、Bedrock 路径一站式决策</title><link>https://eastondev.com/blog/zh/posts/ai/20260813-codex-team-enterprise-adoption/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260813-codex-team-enterprise-adoption/</guid><description>团队要统一使用 Codex，先把权限边界、AGENTS.md 规范、Bedrock 路径、治理与成本责任定清楚。本文给出企业落地的决策框架、最小权限设计、合规路径和试点推进建议。</description><pubDate>Thu, 13 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-codex-exec-automation-issue-changelog-docs-v1.va3nFw0h.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-codex-exec-automation-issue-changelog-docs-v1.va3nFw0h.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI编程</category><category>Codex</category><category>DevOps</category><category>AI工具</category></item><item><title>Codex Computer Use 与内置浏览器实战：让 agent 看页面、操作应用、迭代前端</title><link>https://eastondev.com/blog/zh/posts/ai/20260806-codex-computer-use-browser/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260806-codex-computer-use-browser/</guid><description>讲清 Codex Computer Use 与内置浏览器怎么用：用光标看/点/输入操作应用（macOS 后台并行、Windows 前台）、内置浏览器看页面评论迭代前端、Developer mode 调试，以及适用场景、能力×平台矩阵和安全边界。</description><pubDate>Thu, 06 Aug 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/gcv-codex-practice-01-v1.BT6bnJI2.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/gcv-codex-practice-01-v1.BT6bnJI2.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI工具</category><category>Codex</category><category>前端开发</category></item><item><title>Codex 测试驱动开发：让 AI 先写测试，再修到全绿</title><link>https://eastondev.com/blog/zh/posts/ai/20260730-codex-test-driven-development/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260730-codex-test-driven-development/</guid><description>用 red-green-refactor 约束 Codex：先写失败测试，再做最小实现，真实运行测试，并用 diff review、CI 和 GitHub status checks 防止假绿。</description><pubDate>Thu, 30 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/gcv-codex-practice-01-v1.BT6bnJI2.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/gcv-codex-practice-01-v1.BT6bnJI2.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI编程</category><category>Codex</category><category>TDD</category><category>测试</category></item><item><title>Prompt Cache 为什么没省钱？用 prompt-cache-skills 排查 AI 编程缓存</title><link>https://eastondev.com/blog/zh/posts/ai/20260729-prompt-cache-skills/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260729-prompt-cache-skills/</guid><description>解释 AI 编程 Agent 的 Prompt Cache 为什么会因易变前缀、cache key、默认开关或 TTL 失效，并用 prompt-cache-skills 修复后通过冷、热请求验证真实命中率。</description><pubDate>Wed, 29 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260608-prompt-cache-skills-v1.CXFXJcgQ.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260608-prompt-cache-skills-v1.CXFXJcgQ.webp" width="1600" height="900"/><category>ai</category><category>Prompt Cache</category><category>AI 编程</category><category>成本优化</category><category>Agent 工具</category></item><item><title>LazyCodex 怎么用：Codex 项目记忆、规划和验收闭环</title><link>https://eastondev.com/blog/zh/posts/ai/20260728-lazycodex-codex-agent-harness/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260728-lazycodex-codex-agent-harness/</guid><description>介绍 LazyCodex 在 Codex 中提供的分层 AGENTS.md、规划执行命令和证据验收流程，讲清安装、适用场景、轻量版边界，以及不安装也能复用的工程方法。</description><pubDate>Tue, 28 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260608-lazycodex-codex-agent-harness-v1.ez6BAaxZ.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260608-lazycodex-codex-agent-harness-v1.ez6BAaxZ.webp" width="1600" height="900"/><category>ai</category><category>LazyCodex</category><category>Codex</category><category>Agent Harness</category><category>AGENTS.md</category></item><item><title>Codex 失败案例复盘：为什么 AI 改坏代码，以及如何设计验收流程</title><link>https://eastondev.com/blog/zh/posts/ai/20260727-codex-failure-case-review-verification/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260727-codex-failure-case-review-verification/</guid><description>分析 Codex 改坏代码的常见原因：任务过大、上下文不准、测试假绿、CI 被弱化、review 缺位和权限过宽，并给出 scope、plan、patch、verify、review、rollback 的验收流程。</description><pubDate>Mon, 27 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-codex-exec-automation-issue-changelog-docs-v1.va3nFw0h.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-codex-exec-automation-issue-changelog-docs-v1.va3nFw0h.webp" width="1600" height="900"/><category>ai</category><category>Codex</category><category>AI代码</category><category>代码审查</category><category>工程实践</category></item><item><title>Codex 安全边界实战：权限、沙箱、密钥泄露防护指南</title><link>https://eastondev.com/blog/zh/posts/ai/20260726-codex-security-sandbox-permission-secrets/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260726-codex-security-sandbox-permission-secrets/</guid><description>从本地、Cloud 和 CI 三个场景梳理 Codex 安全边界：sandbox、approval、permission profile、依赖安装、Cloud secrets、GitHub Actions API key 和泄露处理清单。</description><pubDate>Sun, 26 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/gcv-ai-coding-tools-04-v1.BkxzWsud.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/gcv-ai-coding-tools-04-v1.BkxzWsud.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>Codex</category><category>AI安全</category><category>GitHub Actions</category><category>Secrets</category></item><item><title>Codex Skills 与 Plugin 实战：把团队流程固化成可复用能力</title><link>https://eastondev.com/blog/zh/posts/ai/20260725-codex-skills-plugins/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260725-codex-skills-plugins/</guid><description>分清 AGENTS.md、Codex Skill、Plugin、MCP 和 Subagent 的职责，用代码审查流程拆一个最小 Skill，再判断什么时候升级成 role-specific plugin。</description><pubDate>Sat, 25 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260624-codex-complete-beginner-guide-v1.J7jOu-bc.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260624-codex-complete-beginner-guide-v1.J7jOu-bc.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>AI工具</category><category>Codex</category><category>工作流自动化</category></item><item><title>ComfyUI API 批量出图自动化：脚本接入工作流实战</title><link>https://eastondev.com/blog/zh/posts/ai/20260724-comfyui-api-batch-automation/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260724-comfyui-api-batch-automation/</guid><description>从 API format workflow 导出、/prompt 提交与 WebSocket 等待，到 /history、/view 下载、参数化批量和队列限流，给出可复制的 ComfyUI 脚本与后端接入方法。</description><pubDate>Fri, 24 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-comfyui-api-batch-automation-v1.DeuF25Wz.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-comfyui-api-batch-automation-v1.DeuF25Wz.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>API 自动化</category><category>批量出图</category><category>Python</category></item><item><title>ComfyUI 视频生成入门：Wan 文生视频、图生视频与 AnimateDiff 工作流</title><link>https://eastondev.com/blog/zh/posts/ai/20260723-comfyui-video-generation-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260723-comfyui-video-generation-guide/</guid><description>从 Wan 文生视频、图生视频到 AnimateDiff，说明模型目录、节点安装、frames 与 FPS、显存降级、视频导出和常见故障排查，帮助你跑通首个 ComfyUI 短视频工作流。</description><pubDate>Thu, 23 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-comfyui-video-generation-guide-v1.9uYuZXPq.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-comfyui-video-generation-guide-v1.9uYuZXPq.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>Wan 2.2</category><category>AnimateDiff</category><category>AI 视频生成</category></item><item><title>ComfyUI 高清放大与局部修复：Hires Fix、Upscale、Inpainting 与面部修复</title><link>https://eastondev.com/blog/zh/posts/ai/20260722-comfyui-upscale-inpaint-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260722-comfyui-upscale-inpaint-guide/</guid><description>从像素放大、Hires Fix 风格二次采样到 FaceDetailer 和手动 Inpainting，讲清 ComfyUI 出图后的提质路线、节点连线、参数边界与糊脸、接缝、蒙版外变化等排障方法。</description><pubDate>Wed, 22 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-comfyui-upscale-inpaint-guide-v1.C56ThD-P.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-comfyui-upscale-inpaint-guide-v1.C56ThD-P.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>Stable Diffusion</category><category>图像放大</category><category>Inpainting</category><category>FaceDetailer</category></item><item><title>ComfyUI 低显存与提速实战：6–8GB 显卡如何跑 SDXL、FLUX 和视频工作流</title><link>https://eastondev.com/blog/zh/posts/ai/20260721-comfyui-low-vram-acceleration/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260721-comfyui-low-vram-acceleration/</guid><description>面向 6–8GB 显卡，拆解 ComfyUI 运行 SDXL、FLUX 和轻量视频工作流时的显存峰值，给出启动参数、fp8/GGUF、Tiled VAE、batch 策略与 OOM、速度排查顺序。</description><pubDate>Tue, 21 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-comfyui-low-vram-acceleration-v1.dUCXKhEa.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-comfyui-low-vram-acceleration-v1.dUCXKhEa.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>Stable Diffusion</category><category>FLUX</category><category>显存优化</category></item><item><title>ComfyUI LoRA 实战：加载、权重、多 LoRA 叠加与角色一致性</title><link>https://eastondev.com/blog/zh/posts/ai/20260720-comfyui-lora-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260720-comfyui-lora-guide/</guid><description>在 ComfyUI 中正确加载 LoRA，理解 strength_model 与 strength_clip，掌握多 LoRA 主次权重、触发词、底模匹配、角色一致性和排障方法。</description><pubDate>Mon, 20 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260611-comfyui-lora-guide-v1.Bq33rIum.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260611-comfyui-lora-guide-v1.Bq33rIum.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>LoRA</category><category>Stable Diffusion</category><category>AI工具</category><category>图像生成</category></item><item><title>ComfyUI ControlNet 实战：用 OpenPose / Canny / Depth 精确控制构图与姿势</title><link>https://eastondev.com/blog/zh/posts/ai/20260719-comfyui-controlnet-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260719-comfyui-controlnet-guide/</guid><description>ComfyUI ControlNet 怎么用：从模型匹配、节点连接到 strength 与生效区间调参，并覆盖 OpenPose、Canny、Depth、多 ControlNet 叠加和常见不生效排障。</description><pubDate>Sun, 19 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260610-comfyui-controlnet-guide-v1.Du9sQsv5.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260610-comfyui-controlnet-guide-v1.Du9sQsv5.webp" width="1600" height="900"/><category>ai</category><category>ComfyUI</category><category>ControlNet</category><category>Stable Diffusion</category><category>OpenPose</category><category>AI 绘画</category></item><item><title>Mnemo 本地记忆层：Ollama 长期记忆、部署与治理</title><link>https://eastondev.com/blog/zh/posts/ai/20260718-mnemo-local-first-ai-memory-layer/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260718-mnemo-local-first-ai-memory-layer/</guid><description>解析 Mnemo 如何用 Rust、SQLite 与知识图谱为 Ollama 提供跨会话记忆，附 Docker 最小验证、当前 API、性能口径，以及噪声、撤回、迁移和多 Agent 共享边界。</description><pubDate>Sat, 18 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260605-mnemo-local-first-ai-memory-layer-v1.CHtW9Znw.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260605-mnemo-local-first-ai-memory-layer-v1.CHtW9Znw.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI工具</category><category>Ollama</category><category>LLM</category><category>SQLite</category></item><item><title>macos-app-skills 实战：让 AI Coding Agent 正确开发原生 Mac 应用</title><link>https://eastondev.com/blog/zh/posts/ai/20260717-macos-app-skills-ai-agents/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260717-macos-app-skills-ai-agents/</guid><description>从安装验证到发布，拆解 macos-app-skills 的 build、macos-patterns、settings-ui、自动更新和 release 模块，并说明环境要求、安全边界及同类项目怎么选。</description><pubDate>Fri, 17 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260717-macos-app-skills-ai-agents-v1.CqpWRl-F.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260717-macos-app-skills-ai-agents-v1.CqpWRl-F.webp" width="1600" height="900"/><category>ai</category><category>AI Agent</category><category>AI工具</category><category>macOS</category><category>Swift</category><category>Claude Code</category></item><item><title>Codex 自动化工作流：用 codex exec 批量处理 Issue、Changelog、文档检查</title><link>https://eastondev.com/blog/zh/posts/ai/20260715-codex-exec-automation-issue-changelog-docs/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260715-codex-exec-automation-issue-changelog-docs/</guid><description>讲解 codex exec 的 stdin、JSONL 与 Schema 输出，并通过 changelog、Issue 分类、文档漂移检查和 GitHub Actions 权限拆分，搭建可审查的工程自动化流程。</description><pubDate>Wed, 15 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260715-codex-exec-automation-issue-changelog-docs-v1.va3nFw0h.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260715-codex-exec-automation-issue-changelog-docs-v1.va3nFw0h.webp" width="1600" height="900"/><category>ai</category><category>Codex</category><category>AI自动化</category><category>GitHub Actions</category><category>DevOps</category></item><item><title>Ollama GPU 加速配置：CUDA、ROCm 与 Metal 全平台实战指南</title><link>https://eastondev.com/blog/zh/posts/ai/20260425-ollama-gpu-acceleration/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260425-ollama-gpu-acceleration/</guid><description>Ollama GPU 加速完整指南：覆盖 NVIDIA CUDA、AMD ROCm、Apple Metal 三平台配置方法，包含验证步骤、多 GPU 设置和故障排除，让本地 LLM 推理速度提升 10-20 倍。</description><pubDate>Sun, 12 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260425-ollama-gpu-acceleration-v1.MUntgkyn.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260425-ollama-gpu-acceleration-v1.MUntgkyn.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI应用</category><category>AI工具</category><category>Ollama</category><category>GPU加速</category></item><item><title>Codex vs Claude Code vs Cursor：真实项目选型，不看跑分看任务</title><link>https://eastondev.com/blog/zh/posts/ai/20260711-codex-vs-claude-code-vs-cursor-real-project/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260711-codex-vs-claude-code-vs-cursor-real-project/</guid><description>用真实项目任务对比 Codex、Claude Code、Cursor：从入口、上下文、Cloud、PR review、团队治理和成本边界判断个人与团队该怎么选。</description><pubDate>Sat, 11 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260711-codex-vs-claude-code-vs-cursor-real-project-v1.BkpPegsQ.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260711-codex-vs-claude-code-vs-cursor-real-project-v1.BkpPegsQ.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>Codex</category><category>Claude Code</category><category>Cursor</category><category>工具选型</category></item><item><title>Codex 做代码审查：如何让 AI 帮你 Review PR，而不是乱改代码</title><link>https://eastondev.com/blog/zh/posts/ai/20260709-codex-ai-code-review-pr/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260709-codex-ai-code-review-pr/</guid><description>讲清 Codex GitHub code review 的前置条件、@codex review 触发方式、AGENTS.md Review guidelines、commit/PR 模板、review findings 处理和人工合并边界。</description><pubDate>Thu, 09 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260709-codex-ai-code-review-pr-v1.BeGncfRi.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260709-codex-ai-code-review-pr-v1.BeGncfRi.webp" width="1600" height="900"/><category>ai</category><category>Codex</category><category>代码审查</category><category>GitHub</category><category>PR Review</category></item><item><title>Codex Cloud 实战：把一个需求交给云端 Agent 后怎么验收</title><link>https://eastondev.com/blog/zh/posts/ai/20260708-codex-cloud-agent-workflow/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260708-codex-cloud-agent-workflow/</guid><description>用一个 GitHub 需求跑通 Codex Cloud：配置 Cloud environment、setup script、secret 和网络权限，提交云端任务，检查 diff 和 PR，并用 @codex review 做第二道审查。</description><pubDate>Wed, 08 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260708-codex-cloud-agent-workflow-v1.enfWyWfz.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260708-codex-cloud-agent-workflow-v1.enfWyWfz.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>Codex</category><category>云端开发</category><category>GitHub Review</category></item><item><title>Codex Worktree 实战：多个 AI 任务并行开发，互不污染代码</title><link>https://eastondev.com/blog/zh/posts/ai/20260704-codex-git-worktree-multi-agent/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260704-codex-git-worktree-multi-agent/</guid><description>讲清 Codex app 的 Local、Worktree、Cloud 模式区别，如何用 Git worktree 为多个 Codex 任务隔离目录和分支，并处理 .env、依赖、Handoff、review、合并和清理。</description><pubDate>Sat, 04 Jul 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260704-codex-git-worktree-multi-agent-v1.DWAuUQJE.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260704-codex-git-worktree-multi-agent-v1.DWAuUQJE.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>Codex</category><category>Git Worktree</category><category>开发效率</category></item><item><title>AGENTS.md 怎么写？让 Codex 读懂你的项目规范和开发习惯</title><link>https://eastondev.com/blog/zh/posts/ai/20260626-codex-agents-md-project-rules/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260626-codex-agents-md-project-rules/</guid><description>从最小 AGENTS.md 模板开始，讲清 Codex 如何读取全局、项目和子目录规则，怎么验证生效，哪些内容不该写，以及如何与 CLAUDE.md、Cursor Rules、Skills 和 config.toml 共存。</description><pubDate>Fri, 26 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260626-codex-agents-md-project-rules-v1.P-K-WIYR.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260626-codex-agents-md-project-rules-v1.P-K-WIYR.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>Codex</category><category>AGENTS.md</category><category>开发效率</category></item><item><title>Codex 怎么用？CLI、IDE 插件、Codex Cloud 和桌面端完整上手指南</title><link>https://eastondev.com/blog/zh/posts/ai/20260624-codex-complete-beginner-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260624-codex-complete-beginner-guide/</guid><description>分清 OpenAI Codex 的 CLI、IDE extension、Codex app 和 web/cloud 入口，按场景选择第一步，并用一个小任务跑通读取代码、修改文件、运行检查和人工验收。</description><pubDate>Wed, 24 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260624-codex-complete-beginner-guide-v1.J7jOu-bc.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260624-codex-complete-beginner-guide-v1.J7jOu-bc.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>AI工具</category><category>Codex</category><category>开发效率</category></item><item><title>LangGraph vs AutoGen 状态追踪对比：checkpoint、超时恢复与选型决策</title><link>https://eastondev.com/blog/zh/posts/ai/20260617-langgraph-autogen-state-tracking/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260617-langgraph-autogen-state-tracking/</guid><description>聚焦 LangGraph 与 AutoGen 的状态恢复实践，分析 checkpoint、超时重试和故障续跑，并给出可运行代码与生产验收方法。</description><pubDate>Wed, 17 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260617-langgraph-autogen-state-tracking-v1.Bs-c3Vnw.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260617-langgraph-autogen-state-tracking-v1.Bs-c3Vnw.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>LangGraph</category><category>AutoGen</category><category>Agent架构</category><category>状态管理</category></item><item><title>技术博客高曝光低点击怎么改？GA/GSC 每周运营 SOP</title><link>https://eastondev.com/blog/zh/posts/media/20260617-ga-gsc-traffic-sop/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/media/20260617-ga-gsc-traffic-sop/</guid><description>技术博客高曝光低点击问题诊断与优化：提供 GA/GSC 每周 30 分钟运营 SOP，包含 CTR 基准线、问题页面筛选、标题改写公式和自动化方案。含实测数据、n8n 工作流配置和验收标准。</description><pubDate>Wed, 17 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260617-ga-gsc-traffic-sop-v1.CjfkE8N7.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260617-ga-gsc-traffic-sop-v1.CjfkE8N7.webp" width="1600" height="900"/><category>media</category><category>数字创作</category><category>内容运营</category><category>SEO优化</category><category>Google Analytics</category><category>Google Search Console</category></item><item><title>SaaS 快速出海：如何用 ChatGPT + Adsterra 低成本跑通 MVP 卖点测试？</title><link>https://eastondev.com/blog/zh/posts/media/20260614-prompt-campaign-adsterra/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/media/20260614-prompt-campaign-adsterra/</guid><description>用 ChatGPT 生成多个卖点假设与广告素材,通过 Adsterra 小预算 Campaign 获取真实流量,用 CTR、转化和反馈验证哪个卖点有效。适合 MVP 与早期 SaaS 的低成本验证流程。</description><pubDate>Sun, 14 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260614-prompt-campaign-adsterra-v1.D3ga18yi.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260614-prompt-campaign-adsterra-v1.D3ga18yi.webp" width="1600" height="900"/><category>media</category><category>数字创作</category><category>账号增长</category><category>内容运营</category><category>ChatGPT</category><category>AI应用</category><category>Adsterra</category></item><item><title>female-portrait-director：把 AI 人像提示词做成可复用 Skill</title><link>https://eastondev.com/blog/zh/posts/ai/20260608-female-portrait-director-skill/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260608-female-portrait-director-skill/</guid><description>female-portrait-director 是一个把 AI 人像提示词做成结构化、可复用 Skill 的开源项目。本文拆解它的参数锁定、按需路由、模块化导演扩写和安全边界，并给出把自己常用提示词收敛成 Skill 的 5 步法。</description><pubDate>Wed, 10 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260608-female-portrait-director-skill-v1.BEeuJqeN.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260608-female-portrait-director-skill-v1.BEeuJqeN.webp" width="1600" height="900"/><category>ai</category><category>Prompt工程</category><category>AI工具</category><category>Codex</category><category>AI图像生成</category></item><item><title>ADHD：给 Coding Agent 装上 Tree-of-Thought 并行推理引擎</title><link>https://eastondev.com/blog/zh/posts/ai/20260608-adhd-tree-of-thought-coding-agents/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260608-adhd-tree-of-thought-coding-agents/</guid><description>ADHD 是一个面向 Claude 与 Codex Agent SDK 的开源 skill，用隔离分支和单独 critic 剪枝来缓解 Coding Agent 的过早收敛。本文讲清它和 Chain-of-Thought、Tree-of-Thought 的差异、frame 机制、适用场景、安装方式和成本边界。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260608-adhd-tree-of-thought-coding-agents-v1.nMgs_RJR.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260608-adhd-tree-of-thought-coding-agents-v1.nMgs_RJR.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>AI工具</category><category>Claude</category><category>Codex</category></item><item><title>Continuum：OpenAI Agent Runtime 选型时该看哪些能力</title><link>https://eastondev.com/blog/zh/posts/ai/20260608-continuum-agent-runtime/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260608-continuum-agent-runtime/</guid><description>借 ShyftLabs Continuum 拆解 agent runtime 选型：编排、模型路由、记忆、MCP 工具、持久化执行、可观测性和部署治理这 7 个能力，适合正在把 agent 从 notebook 推向生产的团队。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260608-continuum-agent-runtime-v1.CmI_02cP.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260608-continuum-agent-runtime-v1.CmI_02cP.webp" width="1600" height="900"/><category>ai</category><category>AI Agent</category><category>AI工具</category><category>技术选型</category><category>MCP</category></item><item><title>LangGraph 状态管理实战：Checkpoint、Thread State 与失败恢复</title><link>https://eastondev.com/blog/zh/posts/ai/20260424-langgraph-agent-architecture/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260424-langgraph-agent-architecture/</guid><description>2026 LangGraph 状态管理实战指南：解释 checkpoint、thread state、failure recovery、AutoGen 对比和监控方案，帮助你设计可恢复的生产级 Agent 架构。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260424-langgraph-agent-architecture-v1.CYNNxyyr.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260424-langgraph-agent-architecture-v1.CYNNxyyr.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI编程</category><category>LangGraph</category><category>Agent架构</category><category>LangChain</category></item><item><title>2026年AI编程助手横评：Cursor vs Claude Code vs Copilot</title><link>https://eastondev.com/blog/zh/posts/ai/20260419-ai-coding-assistants-comparison/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260419-ai-coding-assistants-comparison/</guid><description>深度对比 Cursor、Claude Code、GitHub Copilot 三大AI编程助手，从定价、场景、工作流三个维度帮你选对工具，附59%开发者的混合搭配方案</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260419-ai-coding-assistants-comparison-v1.Cq-_Zy_z.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260419-ai-coding-assistants-comparison-v1.Cq-_Zy_z.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI编程</category><category>AI应用</category><category>Claude</category><category>Cursor</category><category>GitHub Copilot</category></item><item><title>内容变现指南：从流量到收入的多元路径</title><link>https://eastondev.com/blog/zh/posts/media/20260416-content-monetization-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/media/20260416-content-monetization-guide/</guid><description>有流量却不知道怎么赚钱？本文详解2026年内容变现6大路径和漏斗化变现架构，从订阅制、知识付费到品牌合作，帮你找到最适合的变现方式。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/gcv-tutorial-workspace-03-v1.Da5MaoJl.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/gcv-tutorial-workspace-03-v1.Da5MaoJl.webp" width="1600" height="900"/><category>media</category><category>内容变现</category><category>账号增长</category><category>小红书</category><category>抖音</category><category>创作者经济</category></item><item><title>AI Agent 记忆管理：长期记忆与知识治理实战</title><link>https://eastondev.com/blog/zh/posts/ai/20260413-ai-agent-memory/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260413-ai-agent-memory/</guid><description>深度解析 AI Agent 记忆系统：三种记忆类型、四层认知架构、六大框架对比选型。从 Mem0 到 Letta，从向量库到知识图谱，解决 Agent 失忆与上下文腐烂问题。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260413-ai-agent-memory-v1.CZJ0ujya.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260413-ai-agent-memory-v1.CZJ0ujya.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI应用</category><category>RAG应用</category><category>Claude</category><category>Mem0</category><category>Letta</category></item><item><title>Ollama 性能优化实战：量化、批处理与内存调优完全指南</title><link>https://eastondev.com/blog/zh/posts/ai/20260410-ollama-performance-optimization/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260410-ollama-performance-optimization/</guid><description>详解 Ollama 量化技术 Q4/Q5/Q8 选择策略，批处理 num_batch 配置提升吞吐量 50-150%，GPU 内存管理与 OOM 解决方案。附带不同硬件性能基准数据。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260410-ollama-performance-optimization-v1.rZicBlx5.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260410-ollama-performance-optimization-v1.rZicBlx5.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>Ollama</category><category>本地LLM</category><category>性能优化</category></item><item><title>Ollama Modelfile 参数详解：创建专属定制模型的完整指南</title><link>https://eastondev.com/blog/zh/posts/ai/ollama-modelfile-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/ollama-modelfile-guide/</guid><description>详解 Ollama Modelfile 的 10 个核心参数配置，包含 temperature、num_ctx 等调优技巧，提供 4 个可直接使用的实战模板，帮助你创建专属定制模型</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-ollama-modelfile-guide-v1.Dc426tRT.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-ollama-modelfile-guide-v1.Dc426tRT.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI应用</category><category>AI工具</category><category>Ollama</category><category>模型定制</category></item><item><title>2026年 AI 编程工具全景盘点：从 Copilot 到 Agent 时代</title><link>https://eastondev.com/blog/zh/posts/ai/ai-coding-tools-panorama-2026/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/ai-coding-tools-panorama-2026/</guid><description>深度解析 2026 年 AI 编程工具市场格局，对比 Claude Code、GitHub Copilot、Cursor 等 12 款主流工具，提供选型决策指南，助你找到最适合的 AI 编程助手。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-ai-coding-tools-panorama-2026-v1.Bq5OOHs2.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-ai-coding-tools-panorama-2026-v1.Bq5OOHs2.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI编程</category><category>AI工具</category><category>Claude Code</category><category>GitHub Copilot</category><category>Cursor</category></item><item><title>OpenClaw配置详解：openclaw.json完全指南与最佳实践</title><link>https://eastondev.com/blog/zh/posts/ai/20260205-openclaw-config-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260205-openclaw-config-guide/</guid><description>深入解析OpenClaw配置文件的所有模块（Gateway/Channel/Skills/Provider/Security），包含安全策略、实战案例和CVE-2026-25253漏洞防护指南</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260205-openclaw-config-guide-v1.Corlgr30.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260205-openclaw-config-guide-v1.Corlgr30.webp" width="1600" height="900"/><category>ai</category><category>AI Agent</category><category>OpenClaw</category><category>配置管理</category><category>安全实践</category></item><item><title>OpenClaw完整安装指南：从环境准备到首次运行</title><link>https://eastondev.com/blog/zh/posts/ai/20260205-openclaw-installation-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260205-openclaw-installation-guide/</guid><description>详细讲解OpenClaw的完整安装流程，包括 Node.js 24 推荐与 22.14+ 最低版本、npm/pnpm 全局安装、openclaw onboard 引导设置等官方推荐步骤，帮助新手快速上手。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/gcv-mcp-production-integrations-01-v1.S8-1b2Fm.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/gcv-mcp-production-integrations-01-v1.S8-1b2Fm.webp" width="1600" height="900"/><category>ai</category><category>OpenClaw</category><category>AI工具</category><category>Node.js</category><category>WSL2</category></item><item><title>OpenClaw装不上？这7个坑我都踩过了</title><link>https://eastondev.com/blog/zh/posts/ai/20260205-openclaw-troubleshooting-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260205-openclaw-troubleshooting-guide/</guid><description>OpenClaw安装遇到问题？本文覆盖Node.js版本、npm权限、Docker配置、API密钥、WSL2环境等7大类常见问题，提供清晰的诊断步骤和解决方案，帮你快速排查并解决安装难题。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260205-openclaw-troubleshooting-guide-v1.Dsva4Kzw.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260205-openclaw-troubleshooting-guide-v1.Dsva4Kzw.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>开发工具</category><category>OpenClaw</category><category>Docker</category><category>WSL2</category></item><item><title>Cursor Proxy 网络问题排查：代理配置、诊断与 HTTP/2 修复</title><link>https://eastondev.com/blog/zh/posts/dev/20260119-cursor-network-fix/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260119-cursor-network-fix/</guid><description>Cursor proxy 配置了还是不走代理？多半是 http.proxySupport 默认 override。这份 2026 排查指南覆盖代理设置、Run Diagnostics、HTTP/2 兼容模式与企业证书。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260119-cursor-network-fix-v1.CRz93tmU.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260119-cursor-network-fix-v1.CRz93tmU.webp" width="1600" height="900"/><category>dev</category><category>开发工具</category><category>网络调试</category><category>Cursor</category><category>代理配置</category><category>HTTP/2</category></item><item><title>Cursor Codebase 索引完全指南：原理、配置与 @ 符号实战</title><link>https://eastondev.com/blog/zh/posts/dev/20260115-cursor-codebase-index-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260115-cursor-codebase-index-guide/</guid><description>2026 最新 Cursor 代码库索引(codebase indexing)指南：索引原理、.cursorignore 配置、6 种 @ 符号实战，以及索引数据是否上云的隐私真相。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260115-cursor-codebase-index-guide-v1.BvrpFBuU.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260115-cursor-codebase-index-guide-v1.BvrpFBuU.webp" width="1600" height="900"/><category>dev</category><category>AI编程</category><category>开发工具</category><category>Cursor</category><category>代码索引</category><category>效率提升</category></item><item><title>Cursor .cursorignore 配置完全指南：大型项目索引优化的3个关键策略</title><link>https://eastondev.com/blog/zh/posts/dev/20260115-cursor-codebase-index-optimization/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260115-cursor-codebase-index-optimization/</guid><description>学习如何通过.cursorignore配置优化Cursor AI的代码库索引，解决大型项目索引慢、AI理解偏差问题。包含配置模板、monorepo优化策略和最佳实践。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/gcv-ai-coding-tools-01-v1.Cw3eGFzd.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/gcv-ai-coding-tools-01-v1.Cw3eGFzd.webp" width="1600" height="900"/><category>dev</category><category>AI编程工具</category><category>开发效率</category><category>Cursor</category><category>Monorepo</category><category>代码优化</category></item><item><title>Cursor Agent 模式完全指南：3步开启自动化编程（2026最新）</title><link>https://eastondev.com/blog/zh/posts/dev/20260110-cursor-agent-complete-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260110-cursor-agent-complete-guide/</guid><description>2026 最新：3 步切换/开启 Cursor Agent 模式，让 AI 自动创建文件、装依赖、修 Bug。含 Auto-run（原 Yolo）设置、当前可选模型和 5 个实战案例。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260110-cursor-agent-complete-guide-v1.DF4KKUdj.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260110-cursor-agent-complete-guide-v1.DF4KKUdj.webp" width="1600" height="900"/><category>dev</category><category>AI编程</category><category>开发工具</category><category>Cursor</category><category>自动化</category></item><item><title>Cursor 接入 DeepSeek API 完全指南：配置、自定义模型与成本复核</title><link>https://eastondev.com/blog/zh/posts/dev/20260110-cursor-deepseek-api-config/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260110-cursor-deepseek-api-config/</guid><description>2026 年 Cursor DeepSeek 配置教程：核查 Cursor 订阅、DeepSeek API Base URL、deepseek-v4-flash/deepseek-v4-pro 模型（旧名 7-24 停用）、成本估算和失败排查。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260110-cursor-deepseek-api-config-v1.BOElbpx_.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260110-cursor-deepseek-api-config-v1.BOElbpx_.webp" width="1600" height="900"/><category>dev</category><category>Cursor</category><category>DeepSeek</category><category>AI编程</category><category>开发工具</category><category>成本优化</category></item><item><title>Cursor 免费额度完全指南:50次请求+2000次补全如何用到极致</title><link>https://eastondev.com/blog/zh/posts/dev/20260110-cursor-free-quota-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260110-cursor-free-quota-guide/</guid><description>Cursor免费版每月提供50次Premium请求和2000次代码补全。本文详解额度计算规则、用完后的4种解决方案,以及6个让免费额度多用一个月的实用技巧,帮你做出明智的升级决策。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260110-cursor-free-quota-guide-v1.Bq6PF-nA.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260110-cursor-free-quota-guide-v1.Bq6PF-nA.webp" width="1600" height="900"/><category>dev</category><category>AI编程</category><category>开发工具</category><category>Cursor</category><category>编程效率</category></item><item><title>Cursor Pro订阅完全指南：价格、支付方式、学生免费及省钱技巧(2026最新)</title><link>https://eastondev.com/blog/zh/posts/dev/20260110-cursor-pro-subscription-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260110-cursor-pro-subscription-guide/</guid><description>Cursor Pro每月$20值得买吗?支持支付宝付款吗?学生如何免费用1年?本文详解Cursor订阅价格、支付方式、学生优惠政策及合法省钱技巧,帮你做出明智决策。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260110-cursor-pro-subscription-guide-v1.CTuMPDhm.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260110-cursor-pro-subscription-guide-v1.CTuMPDhm.webp" width="1600" height="900"/><category>dev</category><category>开发工具</category><category>AI编程</category><category>Cursor</category><category>订阅指南</category></item><item><title>2026年国内 Docker 镜像源指南：5分钟解决 pull 超时</title><link>https://eastondev.com/blog/zh/posts/dev/20251217-docker-mirror-guide-2025/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20251217-docker-mirror-guide-2025/</guid><description>2026 年 Docker mirror China 最新可用性判断：配置 daemon.json、测速镜像源、处理企业代理和 pull-through cache，并区分 Docker Hub 限速（429）与镜像源失效，5 分钟定位 docker pull timeout。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/gcv-docker-devops-01-v1.xONUPLjZ.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/gcv-docker-devops-01-v1.xONUPLjZ.webp" width="1600" height="900"/><category>dev</category><category>DevOps</category><category>Docker</category><category>后端开发</category></item><item><title>Docker挂载目录权限问题完全解决指南：从诊断到实战的5大方案</title><link>https://eastondev.com/blog/zh/posts/dev/20251217-docker-mount-permissions-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20251217-docker-mount-permissions-guide/</guid><description>容器生成的文件删不了？Permission Denied频繁出现？深入讲解Docker权限问题的根本原因，提供5种解决方案，涵盖Linux/Mac/Windows差异和5个真实案例。掌握3个诊断命令，彻底搞定权限问题。</description><pubDate>Mon, 08 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20251217-docker-mount-permissions-guide-v1.Bvwl5DFh.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20251217-docker-mount-permissions-guide-v1.Bvwl5DFh.webp" width="1600" height="900"/><category>dev</category><category>DevOps</category><category>Docker</category><category>后端开发</category></item><item><title>Cloudflare Free Plan Limits 2026：免费、Pro、Business怎么选</title><link>https://eastondev.com/blog/zh/posts/dev/20251201-cloudflare-pricing-compare/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20251201-cloudflare-pricing-compare/</guid><description>Cloudflare free plan limits 怎么看？按2026年官方价格、Workers限制、请求体大小、WAF、Page Rules和Bot防护，对比Free、Pro、Business。</description><pubDate>Sat, 06 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20251201-cloudflare-pricing-compare-v1.aivmRM7X.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20251201-cloudflare-pricing-compare-v1.aivmRM7X.webp" width="1600" height="900"/><category>dev</category><category>云服务</category><category>Cloudflare</category><category>CDN</category></item><item><title>guizang-social-card-skill：Claude Code 批量生成社媒卡片实战</title><link>https://eastondev.com/blog/zh/posts/ai/20260605-guizang-social-card-skill/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260605-guizang-social-card-skill/</guid><description>guizang-social-card-skill 怎么用？本文解释它如何在 Claude Code / Codex 中批量生成小红书图文和公众号封面，并梳理安装、画板、渲染、校验、素材授权和 AGPL-3.0 风险。</description><pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260605-guizang-social-card-skill-v1.g8SgJCnh.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260605-guizang-social-card-skill-v1.g8SgJCnh.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI工具</category><category>Claude</category><category>Codex</category><category>小红书</category></item><item><title>vibecode-pro-max-kit：给 AI 编程项目补上规格、记忆和多 Agent 协作</title><link>https://eastondev.com/blog/zh/posts/ai/20260605-vibecode-pro-max-kit-ai-coding-agents/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260605-vibecode-pro-max-kit-ai-coding-agents/</guid><description>vibecode-pro-max-kit 怎么用？本文解释安装审计、RIPER-5 规格驱动流程、项目记忆、多 agent 协作、安全门禁，以及它适合和不适合的 AI 编程场景。</description><pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260605-vibecode-pro-max-kit-ai-coding-agents-v1.De1pne7Z.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260605-vibecode-pro-max-kit-ai-coding-agents-v1.De1pne7Z.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>AI工具</category><category>Codex</category><category>Claude</category><category>OpenClaw</category></item><item><title>自托管 Dev Sandbox：用 Docker 和 Go 搭一套带预览链接的开发环境</title><link>https://eastondev.com/blog/zh/posts/dev/20260605-self-hosted-dev-sandboxes-preview-urls/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260605-self-hosted-dev-sandboxes-preview-urls/</guid><description>想给 AI Agent、内部工具或 SaaS demo 提供自托管 Dev Sandbox？这篇文章用 Docker、Go 和 Traefik 拆解预览 URL、资源限制、安全边界和生产前检查清单。</description><pubDate>Fri, 05 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260605-self-hosted-dev-sandboxes-preview-urls-v1.NE3bRn_Z.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260605-self-hosted-dev-sandboxes-preview-urls-v1.NE3bRn_Z.webp" width="1600" height="900"/><category>dev</category><category>全栈开发</category><category>云服务</category><category>Docker</category><category>Go</category><category>Traefik</category></item><item><title>Cursor Free Tier 2026 指南：Hobby 免费版到底能用多久？</title><link>https://eastondev.com/blog/zh/posts/ai/20260604-cursor-free-tier-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260604-cursor-free-tier-guide/</guid><description>解释 Cursor free tier 当前官方口径：Hobby 免费版、Agent 和 Tab 限制、Auto + Composer 与 API usage pools、Dashboard 查看方法、on-demand 和升级判断。</description><pubDate>Thu, 04 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260604-cursor-free-tier-guide-v1.YpIXNNtx.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260604-cursor-free-tier-guide-v1.YpIXNNtx.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI工具</category><category>Cursor</category></item><item><title>Hyper 公司知识库：AI Agent 记忆的工程化设计</title><link>https://eastondev.com/blog/zh/posts/ai/20260604-hyper-company-brain-agentic-development/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260604-hyper-company-brain-agentic-development/</guid><description>从 Hyper 的公开架构细节出发，拆解 AI Agent 公司知识库如何处理事实有效期、权限、决策链、混合检索、hooks/MCP 注入和人工纠错，并给出 7 天试点路径。</description><pubDate>Thu, 04 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260604-hyper-company-brain-agentic-development-v1.BwECE_Tl.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260604-hyper-company-brain-agentic-development-v1.BwECE_Tl.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI工具</category><category>RAG应用</category><category>Codex</category><category>MCP</category></item><item><title>Stable Diffusion 模型选择完整指南：从画质到授权的实战决策</title><link>https://eastondev.com/blog/zh/posts/ai/20260603-stable-diffusion-model-selection-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260603-stable-diffusion-model-selection-guide/</guid><description>Stable Diffusion 模型选择不知道从哪下手？本文从 SDXL、SD 3.5、FLUX.1 的画质、显存、生态和商用授权出发，给出 ComfyUI 本地试跑步骤与避坑清单。</description><pubDate>Wed, 03 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260603-stable-diffusion-model-selection-guide-v1.DDl-nyGW.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260603-stable-diffusion-model-selection-guide-v1.DDl-nyGW.webp" width="1600" height="900"/><category>ai</category><category>Stable Diffusion</category><category>ComfyUI</category><category>AI绘图</category><category>模型选择</category></item><item><title>Stable Diffusion Prompt 模板指南：产品图、头像、海报、游戏素材怎么写</title><link>https://eastondev.com/blog/zh/posts/ai/20260603-stable-diffusion-prompt-template-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260603-stable-diffusion-prompt-template-guide/</guid><description>Stable Diffusion prompt 模板不知道怎么写？本文用产品图、头像、海报、游戏素材四个场景，拆解正向词、负向词、权重语法、ComfyUI 迭代和商用检查。</description><pubDate>Wed, 03 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260603-stable-diffusion-prompt-template-guide-v1.CTtACq4C.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260603-stable-diffusion-prompt-template-guide-v1.CTtACq4C.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>Prompt工程</category><category>AI工具</category><category>Stable Diffusion</category></item><item><title>ComfyUI 工作流复用完整指南：从导入到复现的排障清单</title><link>https://eastondev.com/blog/zh/posts/ai/20260602-comfyui-workflow-reuse-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260602-comfyui-workflow-reuse-guide/</guid><description>导入 ComfyUI workflow 后遇到红色节点、模型下拉为空或复现效果不一致？这篇用一套排障清单讲清 JSON/PNG metadata 导入、custom nodes 补齐、模型路径映射和复现归档。</description><pubDate>Tue, 02 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260602-comfyui-workflow-reuse-guide-v1.Y1GDtbKe.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260602-comfyui-workflow-reuse-guide-v1.Y1GDtbKe.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI工具</category><category>ComfyUI</category><category>Stable Diffusion</category></item><item><title>ComfyUI 入门完整指南：安装、界面、节点、模型与第一次出图</title><link>https://eastondev.com/blog/zh/posts/ai/20260601-comfyui-beginner-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260601-comfyui-beginner-guide/</guid><description>ComfyUI 入门不知道从哪开始？这篇指南带你选择 Desktop、Portable、Manual 或 Cloud，放好模型目录，看懂默认节点工作流，并排查第一次出图常见错误。</description><pubDate>Mon, 01 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260601-comfyui-beginner-guide-v1.Bsi8SKOh.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260601-comfyui-beginner-guide-v1.Bsi8SKOh.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>AI工具</category><category>ComfyUI</category><category>Stable Diffusion</category></item><item><title>Cloudflare 免费版限制清单：CDN、DNS、WAF、Workers 哪些够用？</title><link>https://eastondev.com/blog/zh/posts/dev/20260526-cloudflare-free-limits/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260526-cloudflare-free-limits/</guid><description>Cloudflare 免费版限制完整清单：Workers 10万请求/天、Pages 500构建/月、DNS 1000记录、R2 10GB存储。一文判断你的项目是否超限，附场景决策表和升级判断。</description><pubDate>Mon, 01 Jun 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260526-cloudflare-free-limits-v1.B0SuO-Et.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260526-cloudflare-free-limits-v1.B0SuO-Et.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>云服务</category><category>DevOps</category><category>Cloudflare</category><category>CDN</category></item><item><title>Cursor @Codebase、@Docs、@Files 到底用哪个？实战场景决策指南</title><link>https://eastondev.com/blog/zh/posts/ai/20260529-cursor-codebase-practice/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260529-cursor-codebase-practice/</guid><description>Cursor @符号系统实战决策指南：详解 @Codebase、@Docs、@Files 使用场景，提供决策树、实战案例和最佳实践，帮你快速选择正确符号提升 AI 编程效率。</description><pubDate>Fri, 29 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260529-cursor-codebase-practice-v1.D4ybWDO4.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260529-cursor-codebase-practice-v1.D4ybWDO4.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI编程</category><category>AI工具</category><category>Cursor</category><category>开发效率</category></item><item><title>Cursor 大型项目索引治理：从诊断到重建的完整方案</title><link>https://eastondev.com/blog/zh/posts/ai/20260529-cursor-index-governance/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260529-cursor-index-governance/</guid><description>详解 Cursor 索引治理技巧，包括 Monorepo 优化、.cursorignore 配置、缓存清理与索引重建，帮助开发者在大型项目中提升 Cursor 性能</description><pubDate>Fri, 29 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260529-cursor-index-governance-v1.DIjjLmW6.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260529-cursor-index-governance-v1.DIjjLmW6.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI编程</category><category>Cursor</category><category>性能优化</category><category>DevOps</category></item><item><title>Cursor 企业网络代理配置：从 HTTP_PROXY 到证书导入的完整方案</title><link>https://eastondev.com/blog/zh/posts/ai/20260529-cursor-proxy-config/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260529-cursor-proxy-config/</guid><description>Cursor 企业网络代理完整配置方案，涵盖 HTTP_PROXY 环境变量、settings.json、HTTP/2 兼容、SSL 证书导入、Anygress 透明代理，解决 Agent 连接失败问题</description><pubDate>Fri, 29 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260529-cursor-proxy-config-v1.CkxAWQpd.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260529-cursor-proxy-config-v1.CkxAWQpd.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>Cursor</category><category>企业网络</category><category>网络代理</category></item><item><title>Llama 70B 本地运行：5700XT、Mac M4、CUDA 三方案对比与选型指南</title><link>https://eastondev.com/blog/zh/posts/ai/20260528-llama70b-hardware-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260528-llama70b-hardware-guide/</guid><description>想本地运行 Llama 70B？本文对比 AMD 5700XT、Mac M4、NVIDIA CUDA 三种方案，用实测数据帮你判断哪种硬件适合自己，包含显存需求、性能对比和踩坑指南。</description><pubDate>Thu, 28 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260528-llama70b-hardware-guide-v1.BHGUxRV3.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260528-llama70b-hardware-guide-v1.BHGUxRV3.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>本地LLM</category><category>Ollama</category><category>Llama</category><category>硬件配置</category></item><item><title>Ollama 硬件选型表：显存、量化、GPU 对照指南（2026）</title><link>https://eastondev.com/blog/zh/posts/ai/20260528-ollama-hardware-guide/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260528-ollama-hardware-guide/</guid><description>一张完整的 Ollama 硬件选型对照表：7B/13B/70B 模型显存需求、Q4/Q8 量化对比、NVIDIA CUDA/AMD ROCm/Apple Metal 三大加速技术详解。RTX 3060 到 5090 分级推荐，帮你快速匹配显卡与模型。</description><pubDate>Thu, 28 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260528-ollama-hardware-guide-v1.B_jpveHk.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260528-ollama-hardware-guide-v1.B_jpveHk.webp" width="1600" height="900"/><category>ai</category><category>AI应用</category><category>Ollama</category><category>GPU</category><category>本地部署</category></item><item><title>Cloudflare Pro还是Business？三维决策树帮你判断升级时机</title><link>https://eastondev.com/blog/zh/posts/dev/20260528-cloudflare-pro-business-upgrade/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260528-cloudflare-pro-business-upgrade/</guid><description>从安全、性能、成本三个维度帮你判断 Cloudflare Pro 升级 Business 的时机，包含决策树框架和 ROI 计算方法</description><pubDate>Thu, 28 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260528-cloudflare-pro-business-upgrade-v1.D7cZv7Ra.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260528-cloudflare-pro-business-upgrade-v1.D7cZv7Ra.webp" width="1600" height="900"/><category>dev</category><category>云服务</category><category>性能优化</category><category>Cloudflare</category><category>CDN</category></item><item><title>AI Agent 监控告警与失败恢复：从日志到状态机的设计实践</title><link>https://eastondev.com/blog/zh/posts/ai/20260527-ai-agent-monitoring-recovery/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260527-ai-agent-monitoring-recovery/</guid><description>AI Agent 上线后失败无从排查？本文从日志到状态机的完整设计实践，教你构建生产级监控告警体系，让每个失败可观测、可恢复</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260527-ai-agent-monitoring-recovery-v1.Cz4diRko.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260527-ai-agent-monitoring-recovery-v1.Cz4diRko.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI应用</category><category>AI编程</category><category>LangGraph</category><category>OpenTelemetry</category><category>状态机</category></item><item><title>Docker 镜像源测速实战：3 种方法 + 自动切换脚本</title><link>https://eastondev.com/blog/zh/posts/dev/20260527-docker-mirror-speed-test/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260527-docker-mirror-speed-test/</guid><description>Docker 镜像拉取慢？本文详解 3 种测速方法，提供 Shell/Python 双版自动切换脚本，一键配置最优国内镜像源，告别 docker pull 超时。</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260527-docker-mirror-speed-test-v1.C-jxCGmA.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260527-docker-mirror-speed-test-v1.C-jxCGmA.webp" width="1600" height="900"/><category>dev</category><category>DevOps</category><category>Docker</category><category>Shell</category><category>Linux</category><category>云服务</category></item><item><title>企业内网 Docker 拉取超时排障：DNS、代理、镜像加速全攻略</title><link>https://eastondev.com/blog/zh/posts/dev/20260527-docker-pull-timeout-troubleshooting/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260527-docker-pull-timeout-troubleshooting/</guid><description>企业内网 Docker 拉取超时？本文提供完整排障流程，覆盖 DNS 配置、代理配置、镜像加速三大核心，2026年5月最新可用镜像源清单，帮你快速定位问题并解决。</description><pubDate>Wed, 27 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260527-docker-pull-timeout-troubleshooting-v1.D5t8xwt0.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260527-docker-pull-timeout-troubleshooting-v1.D5t8xwt0.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>DevOps</category><category>Docker</category><category>DNS</category></item><item><title>LangGraph vs AutoGen 状态追踪对比：checkpoint机制、超时恢复与选型决策</title><link>https://eastondev.com/blog/zh/posts/ai/20260526-langgraph-autogen-state-tracking/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260526-langgraph-autogen-state-tracking/</guid><description>从 checkpoint、超时恢复和分布式状态等 12 个维度比较 LangGraph 与 AutoGen，结合代码与选型树判断哪套 Agent 框架更适合生产项目。</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260526-langgraph-autogen-state-tracking-v1.DZNxe2ah.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260526-langgraph-autogen-state-tracking-v1.DZNxe2ah.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>LangGraph</category><category>AutoGen</category><category>Agent架构</category><category>状态管理</category></item><item><title>技术博客高曝光低点击怎么改？GA/GSC 每周运营 SOP</title><link>https://eastondev.com/blog/zh/posts/media/20260526-ga-gsc-weekly-sop/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/media/20260526-ga-gsc-weekly-sop/</guid><description>技术博客曝光高但点击率低？本文提供GA/GSC每周运营SOP，从数据诊断、标题优化到内容刷新，帮你把「无效曝光」转化为真实点击，CTR提升20-40%。</description><pubDate>Tue, 26 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260526-ga-gsc-weekly-sop-v1.4bYs57ST.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260526-ga-gsc-weekly-sop-v1.4bYs57ST.webp" width="1600" height="900"/><category>media</category><category>数字创作</category><category>SEO优化</category><category>内容运营</category><category>Google Search Console</category><category>Google Analytics</category><category>CTR优化</category></item><item><title>小游戏 MVP 做完后：如何判断有没有继续开发的价值</title><link>https://eastondev.com/blog/zh/posts/dev/20260524-mvp-value-judge/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260524-mvp-value-judge/</guid><description>用5个关键数据基准和三维决策矩阵判断小游戏MVP是否值得继续开发，包含真实案例决策节点分析、微信抖音平台特殊性、5步决策流程</description><pubDate>Sun, 24 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260524-mvp-value-judge-v1.C3tcA0uz.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260524-mvp-value-judge-v1.C3tcA0uz.webp" width="1600" height="900"/><category>dev</category><category>全栈开发</category><category>AI编程</category><category>产品决策</category><category>小游戏开发</category><category>独立游戏</category></item><item><title>小游戏做完后，4个获客渠道的效果对比与低成本打法</title><link>https://eastondev.com/blog/zh/posts/media/20260524-mini-game-content-growth/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/media/20260524-mini-game-content-growth/</guid><description>小游戏开发完成后如何低成本获取用户？对比博客SEO、小红书种草、短视频营销、试玩页转化四个渠道的效果和ROI，给开发者实操建议</description><pubDate>Sun, 24 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260524-mini-game-content-growth-v1.DG5yaiGM.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260524-mini-game-content-growth-v1.DG5yaiGM.webp" width="1600" height="900"/><category>media</category><category>数字创作</category><category>账号增长</category><category>内容运营</category><category>小游戏</category><category>用户获取</category></item><item><title>小游戏变现路径分析：广告、内购、激励视频、订阅与衍生工具</title><link>https://eastondev.com/blog/zh/posts/media/20260524-mini-game-monetization/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/media/20260524-mini-game-monetization/</guid><description>全面解析小游戏五大变现路径：Banner 广告、激励视频、内购、订阅及衍生工具。对比微信、抖音、苹果三大平台分成政策与激励方案，提供 eCPM、ARPU、转化率基准数据，并针对轻度、中度、重度游戏给出具体变现组合策略建议。</description><pubDate>Sun, 24 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260524-mini-game-monetization-v1.BoK2lcKo.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260524-mini-game-monetization-v1.BoK2lcKo.webp" width="1600" height="900"/><category>media</category><category>内容变现</category><category>账号增长</category><category>小游戏</category><category>微信</category><category>抖音</category></item><item><title>一个人做小游戏：哪些交给 AI，哪些必须自己判断</title><link>https://eastondev.com/blog/zh/posts/ai/20260523-ai-game-dev-judgment/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260523-ai-game-dev-judgment/</guid><description>独立游戏开发者如何判断哪些任务交给 AI，哪些必须自己把控？本文提供清晰的决策框架，从代码生成、美术制作到创意决策，帮你建立 AI 协作的完整认知图谱。</description><pubDate>Sat, 23 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260523-ai-game-dev-judgment-v1.Diz33Ii-.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260523-ai-game-dev-judgment-v1.Diz33Ii-.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI编程</category><category>AI应用</category><category>游戏开发</category><category>独立开发</category></item><item><title>给 AI 写小游戏开发需求：场景、节点、组件、交互怎么描述</title><link>https://eastondev.com/blog/zh/posts/ai/20260523-ai-game-dev-requirements/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260523-ai-game-dev-requirements/</guid><description>给AI描述游戏开发需求怎么写？分享场景四要素法、节点树JSON格式、组件描述模板、交互五要素公式，附5个实战Prompt模板，提升AI开发效率。</description><pubDate>Sat, 23 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260523-ai-game-dev-requirements-v1.BNYzbXxF.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260523-ai-game-dev-requirements-v1.BNYzbXxF.webp" width="1600" height="900"/><category>ai</category><category>AI编程</category><category>Prompt工程</category><category>游戏开发</category><category>Cocos Creator</category></item><item><title>用AI辅助开发Cocos小游戏：我的完整工作流与效率对比</title><link>https://eastondev.com/blog/zh/posts/dev/20260523-ai-cocos-game-workflow/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260523-ai-cocos-game-workflow/</guid><description>分享我用AI辅助开发Cocos小游戏的完整工作流，包含工具选择矩阵、五个阶段实战经验和效率对比数据，从策划到上线3天完成，效率提升10倍。</description><pubDate>Sat, 23 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260523-ai-cocos-game-workflow-v1.B7gfA1OJ.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260523-ai-cocos-game-workflow-v1.B7gfA1OJ.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>前端开发</category><category>AI编程</category><category>Cocos Creator</category><category>小游戏</category><category>Cursor</category></item><item><title>Cocos Creator 小游戏上线前检查清单：性能、包体、适配、审核全覆盖</title><link>https://eastondev.com/blog/zh/posts/dev/20260522-cocos-mini-game-launch-checklist/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260522-cocos-mini-game-launch-checklist/</guid><description>Cocos Creator 小游戏上线前必查清单，覆盖性能（FPS/内存/DrawCall）、包体（4MB限制）、适配（屏幕/机型）、审核（资质/隐私）四大模块15项，每项都有具体数值标准和避坑指南，提高审核通过率</description><pubDate>Fri, 22 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260522-cocos-mini-game-launch-checklist-v1.VpFqjiTb.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260522-cocos-mini-game-launch-checklist-v1.VpFqjiTb.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>前端开发</category><category>Cocos Creator</category><category>小游戏</category><category>性能优化</category></item><item><title>Cocos Creator 微信小游戏构建调试完全指南：从 Build 面板到开发者工具</title><link>https://eastondev.com/blog/zh/posts/dev/20260522-cocos-wechat-mini-game-build/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260522-cocos-wechat-mini-game-build/</guid><description>从Cocos Creator Build面板配置到微信开发者工具调试，完整解决构建常见踩坑清单，解读2026最新激励政策，帮助开发者最大化收益。</description><pubDate>Fri, 22 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260522-cocos-wechat-mini-game-build-v1.BfyRzcpF.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260522-cocos-wechat-mini-game-build-v1.BfyRzcpF.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>云服务</category><category>DevOps</category><category>Cocos Creator</category><category>微信小游戏</category></item><item><title>微信小游戏引擎插件实战：从配置到踩坑的完整指南</title><link>https://eastondev.com/blog/zh/posts/dev/20260522-wechat-mini-game-engine-plugin/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260522-wechat-mini-game-engine-plugin/</guid><description>微信小游戏引擎插件能减少重复下载引擎成本，提升启动速度0.5~2s，降低60%流失率。本文提供完整配置流程、5个踩坑解决方案、实测数据对比和包体优化协同方案。</description><pubDate>Fri, 22 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260522-wechat-mini-game-engine-plugin-v1.DsYJJEHa.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260522-wechat-mini-game-engine-plugin-v1.DsYJJEHa.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>前端开发</category><category>Cocos Creator</category><category>微信小游戏</category><category>性能优化</category></item><item><title>用AI生成游戏音效提示词：攻击、拾取、胜利、失败怎么描述</title><link>https://eastondev.com/blog/zh/posts/dev/20260521-ai-game-sfx-prompts/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260521-ai-game-sfx-prompts/</guid><description>对比ElevenLabs、SFX Engine、AudioLDM、MusicGen四大AI音效生成平台，提供攻击、拾取、胜利、失败四种音效的中英双语提示词模板，附Cocos Creator集成流程和调试技巧。</description><pubDate>Thu, 21 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260521-ai-game-sfx-prompts-v1.C0jPqHlH.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260521-ai-game-sfx-prompts-v1.C0jPqHlH.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>AI应用</category><category>Prompt工程</category><category>Cocos Creator</category><category>AudioLDM</category></item><item><title>Cocos 小游戏角色移动与攻击：从节点到动画的实现</title><link>https://eastondev.com/blog/zh/posts/dev/20260521-cocos-game-role-movement-animation/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260521-cocos-game-role-movement-animation/</guid><description>从节点架构到动画状态机，详解Cocos Creator角色控制的三层实现方案，包含键盘、触摸、虚拟摇杆三种输入控制的完整代码示例</description><pubDate>Thu, 21 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260521-cocos-game-role-movement-animation-v1.C9E4LObf.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260521-cocos-game-role-movement-animation-v1.C9E4LObf.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>前端开发</category><category>Cocos Creator</category><category>小游戏开发</category><category>动画系统</category></item><item><title>小游戏手感从哪里来：闪白、震动、飘字、音效、粒子反馈</title><link>https://eastondev.com/blog/zh/posts/dev/20260521-game-feedback-feel/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260521-game-feedback-feel/</guid><description>游戏手感设计实战：从19特征框架到具体参数，详解闪白50-100ms、震动0.08秒40Hz、飘字音效12ms同步的完整实现方案，含Cocos Creator和Unity代码示例</description><pubDate>Thu, 21 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260521-game-feedback-feel-v1.BG6SPzo7.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260521-game-feedback-feel-v1.BG6SPzo7.webp" width="1600" height="900"/><category>dev</category><category>前端开发</category><category>游戏开发</category><category>Cocos Creator</category><category>Unity</category><category>小游戏</category></item><item><title>Cocos Creator AI美术资源整理实战：从生成到导入的完整工作流</title><link>https://eastondev.com/blog/zh/posts/dev/20260520-cocos-asset-organization/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260520-cocos-asset-organization/</guid><description>独立开发者AI美术素材整理实战：Cocos Creator资源目录结构规范、命名规则、图集制作、Draw Call优化完整流程。从SOON平台生成到引擎导入，可复制的标准化工作流。</description><pubDate>Wed, 20 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260520-cocos-asset-organization-v1.7vLeA3WJ.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260520-cocos-asset-organization-v1.7vLeA3WJ.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>AI应用</category><category>DevOps</category><category>Cocos Creator</category><category>游戏开发</category></item><item><title>Cocos 精灵图实战：一张大图拆成多个动画帧的完整方案</title><link>https://eastondev.com/blog/zh/posts/dev/20260520-cocos-sprite-sheet-animation/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260520-cocos-sprite-sheet-animation/</guid><description>Cocos Creator 精灵图实战指南：一张大图如何拆成多个动画帧？三种工具方案对比，从 TexturePacker 专业工具到免费在线切片，完整工作流教你把 AI 生成的美术素材变成可播放的 Animation Clip。</description><pubDate>Wed, 20 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260520-cocos-sprite-sheet-animation-v1.DY3jPxIb.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260520-cocos-sprite-sheet-animation-v1.DY3jPxIb.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>前端开发</category><category>Cocos Creator</category><category>Sprite Sheet</category><category>游戏开发</category></item><item><title>小游戏 UI 资源命名规范：透明图、按钮、图标、角色素材</title><link>https://eastondev.com/blog/zh/posts/dev/20260520-game-ui-naming-convention/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260520-game-ui-naming-convention/</guid><description>掌握小游戏 UI 资源命名规范：按钮状态、图标分类、角色动画帧的完整命名公式，来自腾讯游戏团队的7条黄金准则，让你的项目文件一目了然，团队协作效率提升80%。</description><pubDate>Wed, 20 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260520-game-ui-naming-convention-v1.Cb9kNKnw.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260520-game-ui-naming-convention-v1.Cb9kNKnw.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>游戏开发</category><category>Cocos Creator</category><category>UI设计</category><category>资源管理</category></item><item><title>用 AI 生成 Cocos 场景说明文档：让代码助手真正理解你的游戏</title><link>https://eastondev.com/blog/zh/posts/ai/20260519-cocos-scene-ai-doc/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/ai/20260519-cocos-scene-ai-doc/</guid><description>解决 AI 无法理解 Cocos Creator 游戏项目结构的痛点，介绍 CLAUDE.md 配置方法、场景文档自动生成 Prompt、MCP Server 方案，让 Claude Code/Cursor 真正理解你的游戏项目。</description><pubDate>Tue, 19 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260519-cocos-scene-ai-doc-v1.Dx45ObYn.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260519-cocos-scene-ai-doc-v1.Dx45ObYn.webp" width="1600" height="900"/><category>ai</category><category>AI智能</category><category>AI编程</category><category>AI应用</category><category>Cocos Creator</category><category>Claude Code</category><category>Prompt工程</category></item><item><title>Cocos Creator 小游戏项目结构：Boot、场景、结算页这样拆</title><link>https://eastondev.com/blog/zh/posts/dev/20260519-cocos-creator-mini-game-structure/</link><guid isPermaLink="true">https://eastondev.com/blog/zh/posts/dev/20260519-cocos-creator-mini-game-structure/</guid><description>详解 Cocos Creator 小游戏项目结构最佳实践：单场景架构 + 四层Layer切换，Boot启动页、主场景、结算页完整拆分方案，附代码示例。</description><pubDate>Tue, 19 May 2026 00:00:00 GMT</pubDate><media:content url="https://eastondev.com/_astro/acv-20260519-cocos-creator-mini-game-structure-v1.BJdqxGxl.webp" medium="image" type="image/png" width="1600" height="900"/><media:thumbnail url="https://eastondev.com/_astro/acv-20260519-cocos-creator-mini-game-structure-v1.BJdqxGxl.webp" width="1600" height="900"/><category>dev</category><category>技术开发</category><category>前端开发</category><category>Cocos Creator</category><category>小游戏</category><category>项目架构</category></item></channel></rss>